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Golden Visage

2019 | Houdini | Arnold Renderer
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The task of this project was to create a simulation that filled an object in a natural or organic way. I found this 3d scan of a statues head and Instead of doing something crazy for my simulation I decided to try and stick to the original material of the statue. Since It was made from marble I wanted to try create a slate type growth effect where it would look like slabs of stone or marble. To create some narrative to the simulation i presented it as if it looked like an award or a mantle piece, keeping the shapes looking like stone but the growth like molten gold.

Model: threedscans.com

Iteration 1

Iteration 3

Iteration 6