2019 | Houdini | Mantra Renderer
After finding this image i felt a sense of motion in it so I decided to use it in a particle simulation to show the motion I could see. The 2 main areas of focus were the barrel crashing in the waves and the clouds, the seas look rough and the sky looks like the beginnings of a big storm so I decided to try and replicate the impact of the barrel by isolating the area around it and making the particles splash outwards, first at a fast pace and then it slows down. I wanted it to feel like you were witnessing a moment in time in slow motion. I repeated the same for the clouds but this time used a high wind force to force the particles to blow over the image creating a sense of high winds and chaos in the image.
Particle Iteration v01
Particle Iteration - Wave
Particle Iteration - Clouds
Particle Final - Flipbook
Stormy Seas - Final Render